Flutter vs React Native
Cross-platform mobile titans compared: Flutter's Skia rendering vs React Native's native bridges, performance benchmarks, ecosystem, and 2026 enterprise adoption.
A web-native runtime: bring your existing JS/TS project into a native container
A single-codebase cross-platform SDK that draws with Google's own render engine
There's no outright winner; the call depends on your existing codebase. If you have a working, complex web app and the goal is to hit the store fast, Capacitor saves you weeks — the App Store rejection risk doesn't come from the framework, it comes from shipping a 'website only' without adding a native UI layer (Guideline 4.2). If the product itself is mobile-native and animation quality is a competitive edge, a Flutter rewrite pays off more cheaply in the long run.
| Category | Capacitor | Flutter |
|---|---|---|
| Performance | 7/10 | 9/10 |
| Ease of Learning | 9/10 | 6/10 |
| Ecosystem | 7/10 | 8/10 |
| Community | 6/10 | 9/10 |
| Job Market | 6/10 | 8/10 |
| Future-Proof | 7/10 | 9/10 |
// capacitor.config.ts — connect your existing web app to a native container
import { CapacitorConfig } from '@capacitor/cli';
const config: CapacitorConfig = {
appId: 'com.example.myapp',
appName: 'MyApp',
webDir: 'dist',
server: {
androidScheme: 'https',
},
};
export default config;
// src/camera.ts — native Camera plugin bridge (JS -> Swift/Kotlin)
import { Camera } from '@capacitor/camera';
export async function capturePhoto() {
const result = await Camera.takePhoto({
quality: 90,
includeMetadata: true,
});
return result.webPath;
}
// terminal — add the native platform and sync
// npx cap add ios
// npx cap add android
// npm run build && npx cap sync// main.dart — a simple counter screen built on Material 3
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Sayac',
theme: ThemeData(useMaterial3: true, colorSchemeSeed: Colors.indigo),
home: const CounterPage(),
);
}
}
class CounterPage extends StatefulWidget {
const CounterPage({super.key});
@override
State<CounterPage> createState() => _CounterPageState();
}
class _CounterPageState extends State<CounterPage> {
int _count = 0;
void _increment() => setState(() => _count++);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Capacitor vs Flutter Demo')),
body: Center(child: Text('$_count', style: Theme.of(context).textTheme.headlineMedium)),
floatingActionButton: FloatingActionButton(
onPressed: _increment,
child: const Icon(Icons.add),
),
);
}
}There's no outright winner; the call depends on your existing codebase. If you have a working, complex web app and the goal is to hit the store fast, Capacitor saves you weeks — the App Store rejection risk doesn't come from the framework, it comes from shipping a 'website only' without adding a native UI layer (Guideline 4.2). If the product itself is mobile-native and animation quality is a competitive edge, a Flutter rewrite pays off more cheaply in the long run.
Get Free ConsultationIf your codebase is mature and your goal is fast store presence, choose Capacitor — the official docs say it plainly: 'Capacitor can be dropped into any existing modern JavaScript project,' meaning it can be added directly to your current project. If the product's core value is mobile-native performance/animation, a Flutter rewrite builds a sturdier foundation.